#include "Blueprint/UserWidget.h"

 

// 위젯이 뷰포트에 붙여질때 호출. 초기화.

NativeConstruct()

virtual void NativeConstruct()
cs

 

// 마우스 드래그 시작 dragBegin

NativeOnDragDetected

virtual void NativeOnDragDetected(const FGeometry& InGeometry, const FPointerEvent& InMouseEvent, UDragDropOperation*& OutOperation)
cs

 

// 마우스 드래그 취소 dragCancel

NativeOnDragCancelled

virtual void NativeOnDragCancelled(const FDragDropEvent& InDragDropEvent, UDragDropOperation* InOperation)
cs

 

// 마우스 드래그로 중일때(?)

NativeOnDragEnter

virtual void NativeOnDragEnter(const FGeometry& InGeometry, const FDragDropEvent& InDragDropEvent, UDragDropOperation* InOperation)
cs

 

// 마우스 드래그로 나갈때 dragOut

NativeOnDragLeave

virtual void NativeOnDragLeave(const FDragDropEvent& InDragDropEvent, UDragDropOperation* InOperation)
cs

 

// 마우스 드래그로 들어올때 dragOver

NativeOnDragOver

virtual bool NativeOnDragOver(const FGeometry& InGeometry, const FDragDropEvent& InDragDropEvent, UDragDropOperation* InOperation)
cs

 

// 드랍 될때

NativeOnDrop

virtual bool NativeOnDrop(const FGeometry& InGeometry, const FDragDropEvent& InDragDropEvent, UDragDropOperation* InOperation)
cs

 

// 버튼 더블 클릭 doubleClick

NativeOnMouseButtonDoubleClick

virtual FReply NativeOnMouseButtonDoubleClick(const FGeometry& InGeometry, const FPointerEvent& InMouseEvent)
cs

 

// 버튼 눌릴때 press

NativeOnMouseButtonDown

virtual FReply NativeOnMouseButtonDown(const FGeometry& InGeometry, const FPointerEvent& InMouseEvent)
cs

 

// 버튼 눌렸다가 땔때 release

NativeOnMouseButtonUp

virtual FReply NativeOnMouseButtonUp(const FGeometry& InGeometry, const FPointerEvent& InMouseEvent)
cs

 

// 마우스가 들어올때 rollOver

NativeOnMouseEnter

virtual void NativeOnMouseEnter(const FGeometry& InGeometry, const FPointerEvent& InMouseEvent)
cs

 

// 마우스가 나갈때 rollOut

NativeOnMouseLeave

virtual void NativeOnMouseLeave(const FPointerEvent& InMouseEvent)
cs

 

// 마우스가 움직일때 move

NativeOnMouseMove

virtual FReply NativeOnMouseMove(const FGeometry& InGeometry, const FPointerEvent& InMouseEvent)
cs

 

// 마우스 휠 움직일때 wheel

NativeOnMouseWheel

virtual FReply NativeOnMouseWheel( const FGeometry& InGeometry, const FPointerEvent& InMouseEvent)
cs

 

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